No! All games made in GameMaker will no longer be updated, and GameMaker will no longer be used in future games.
No! Read the previous question!
Unfortunately, this is a bug caused by old versions of GameMaker. Upgrade to Windows 10 to fix.
Unfortunately, games made with GameMaker 6.1 do not work on modern computers. Download the Hello Fangaming Time Capsule + Launcher to get a patched version of the game.
Unfortunately, this is a bug with GameMaker: Studio 1.4. To fix this, you need to open Options.ini in Notepad, and change AlternateSyncMethod to 0 if the game is too fast, or 1 if the game is too slow.
Unfortunately, this is a bug caused by a DLL used by these games. Install the Microsoft Visual C++ 2010 SP1 Redistributable Package (x86) to fix.
Read the manual or readme file included with each game. For the very old games that don't come with one, try pressing F1.
Yes. You don't need to ask for permission, just do it!
Unity is free to use, and is currently the most popular game making software out there! Thanks to that, there are plenty of tutorials and pre-made assets out there to help make things easier for you.
Making fangames with GameMaker: Studio is not recommended. It not only requires a paid subscription, but it also uses its own programming language called GML which will teach you bad programming habits. All questions related to GameMaker have been moved to Hello's Mario Engine Tutorials, and any further GameMaker related questions will be ignored. You should consider trying out free alternatives like Unity or Godot instead.
Check out The Spriters Resource! They not only have sprites, but they also have sounds, 3D models, textures, and a forum where you can share your creations. Also check out Hello Mario Assets if you need assets for a 3D Mario fangame made in Unity!
You can upload your games to itch.io. This is better than using a traditional file host since you don't have to worry about your files expiring.