Making a 3D Mario game is as easy as 1-2-3!
If you do not already have Unity installed, go to the Unity website, and download Unity Hub. Unity Personal is free to use.
Open Unity Hub. In the Installs tab, if you don't already have Unity 2022.3 LTS installed, click the Add button, and install it. In the Add modules section, everything is optional, so pick whatever you want, or uncheck everything to save space.
Download the Hello Mario Framework, and extract its contents. From within Unity Hub, click on Open > Add project from disk, then select the folder that contains Hello Mario Framework.
Latest version: v1.0.1
EXE demo for Windows. Showcases the various features included in the Hello Mario Framework.
DownloadUnity package file. Designed for Unity 2019.4 and above. From within a Unity project, click Assets > Import Package > Custom Package, and choose the HelloMarioAssets.unitypackage file.
DownloadWant to see an example of a full-length 3D Mario fangame in action? Make sure to check out Isekai Mario, Hello Fangaming's largest and most ambitious Mario game! The game includes over a hundred power stars, and hundreds of playable characters!
Anyone can make a 3D Mario game. Even you!
Creating your own 3D Mario game is easy! All you need is a copy of Unity, and the Hello Mario Framework, and you're good to go! Use RealtimeCSG to create complex level geometry in minutes, and place down the wide variety of prefabs included with the framework!
The Hello Mario Framework includes tons of features taken from various 3D Mario games. A huge number of pre-made enemies and items can be used in the levels you create, and it even includes a title screen, hub world, settings menu, and more! Create a full-length game with Hello Mario Framework!
The Hello Mario Framework is on GitHub. Click here to view this project's repository!
You can download the latest version of the framework at all times, and see the latest code changes made as they happen! If you just want the latest stable version, you can use the download link on this page instead.
Forking the repository is an easy way to start your own fan-made update to the framework!
Want to show your support? Click the star button to star the project!
See the line by line changes made to the framework. You can copy bug fixes over to a game you've already started!
Did you find a bug in the framework? Do you have any suggestions? Post them on the issue tracker!
The engine is licensed under the MIT license, which gives you the permissions needed to do what you want with the framework.
"Isekai Mario is my final Mario game, and I will no longer be making Mario games going forward. If you want to see more Mario fangames, it's now up to you to make them in my place! With Hello Mario Framework, anyone can!"
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